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orient manual install

Demo , the original Zulu war mod as a demo for the updated version

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zulumap mdz

These are the maps for the original mod , more coming soon , these will be isandelwana where I also aim to make a scenario for this

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British Units

These are the extra units for the Anglo Zulu war mod which give more diversity and generally make the mod more historically accurate , check them out , will be used in later versions of the mod.

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my NAPloc

Needed for the British units. Pac file This is just a extra file to correct some of the units names as some of them don't have any.

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HCsubmod 2.0: RAR Version

For version 2.0 we have recreated the armies of the West, among others. These armies have been recreated straight from the orders of battle, based on engagements at Bull Run, Antietam, Shiloh,...

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HCsubmod 2.1 Patch (11/15/20)

This a patch for the HC Submod 2.0 adding game play balancing, and other small fixes. This patch is not applicable for the main download past (11/15/20).

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Ultima Ratio: Black Label 2.3

Last collection of game enhancements that don't change your game version. Better visual effects, weapons sounds, font size ... Easy to instal!!

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HCsubmod 1.8 (Updated 11/29/2020)

For version 1.8 we have recreated the Army of North Eastern Virginia (Union), Army of the Potomac & Army of the Shenandoah (confederate). These armies have been recreated straight from the orders...

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Darthmod Improvements V2 1.0 OLD

First version of DMI V2 hope you enjoy, every bug or error you find pls just say, also pls dont ask for something that i cant add

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HCsubmod 1.9

For version 1.9 we have recreated the Army of the Cumberland (Union) and the Army of Tennessee (confederate). These armies have been recreated straight from the orders of battle, based on the battle of...

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NTW3 v8.9.1 Add-on

Add-on to version 8.9, REQUIRES 8.7, 8.8 and 8.9 to be already installed.

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Darthmod Improvements V2 1.1 Hot fix OLD

Just a quick hot fix of some problems i only noticed now

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Darthmod Improvements V2 1.2.1 OLD

further calibration of the mod happen, just small fixes to things left behind that now work as they were supposed too. 1.2.1 because apparently 1.2 was an old save

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Darthmod Improvements V.2 1.2.2 Camel update

fixed "camelry" now they can dismount without crashing, ottoman cannons fixed too

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Darthmod Improvements V2 1.3

fixed happiness problem, sadness is not so strong now, but watchout for religion, provinces with different religions give a big unhappiness debuff

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Darthmod Improvements V2 1.3.1 minors' revenge update

All factions Playable in mp, both land and sea, carbine muskets now spread the same as a flintlock, skirmishes (210m) andairgun (230m) now have the same plus meters than in darth in relation to the...

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HCsubmod 2.0

For version 2.0 we have recreated the Army of the Cumberland (Union) and the Army of Tennessee (confederate). These armies have been recreated straight from the orders of battle, based on the battles...

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Darthmod Improvements V2 1.3.2 Dynamic shooting update OLD

-Naval canons shots have a low chanceto start fires and Carcass a medium chance-all infantry can shoot while in combat (so basically they can shoot while not standing in a formation like when is fort...

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Darthmod Improvements V2 1.3.3 Hot fix

removed grape shot piercing it was literally killing the entire naval crew, fixed large cannonball impact effect

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Darthmod Improvements V2 x2 cannon 1.3.3

This version just doubles the number of cannons simple as (attention the file might say 1.3.2 but its from the 1.3.3 update)

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